Daydream - A Global Game Jam
Daydream took place between September 27 and 28 this year, across more than 100 cities worldwide.
I attended Daydream Auckland, which was organised and run by Niko. Niko reached out to me, inviting me to sign up, after he fulfilled my Summer of Making order for the CMF Buds Pro 2.
Daydream Auckland ran for 12 hours on the 28th of September, from 8am to 8pm. During this time, my group, along with about 6 other groups, worked hard (while messing about) creating games that followed the theme Sacrifices must be made
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My group created Virus Shooter, a 2D platformer where you sacrifice your health to shoot your weapon. I had previous experience making games with Godot, but I learned some new things, such as how to make the health display, bullets, and how to collaborate with others using Git branches. We also submitted our game to Daydream Global, where it’s competing against all the games made at other Daydream events around the world.
You can watch Hack Club’s summary of the event here!